loved it, only things I'd suggest is to make it so that if you press up aiming up has priority over aiming to the side (that way you can run and throw your head upwards) and adding more mechanics (either level dependant ones or more character upgrades, or both, I personally like both haha) I can see how this game could easily become a sort of story based game, a metroidvania, or both, and I could even see it having a fun multiplayer maybe even having a stagebuilder or something when u got it all figured out cant wait to see what u make of it haha
Despite being as short as it is, Elec Head is has a really fun mechanic. It takes getting used to at first, but it's really enjoyable. I hope the finished game is as well made.
I really wished this was a fully fleshed-out game. If this were to have more characters and more areas to discover and interact with, this would be a game I'd pay for!
A suggestion I think that will be a nice qol addition is to make the body color coded (obviously stylized) to indicate how long you have without the head. Green, yellow, red, flashing red. Just a basic Idea.
Super fun concept. Looks like you have the basics done for a puzzle platformer. Puzzle platformers can be tricky because any death that sends you back feels like a chore, unlike in an action game. Once you figured out the puzzle, having to execute the solution more than once isn't fun.
I'm not saying I'm seeing this in the demo, btw! just a word of caution from someone also struggling with designing levels for a puzzle platformer.
I think this game is amazing, but i have a few ideas that i think can improve it: -Gameplay: In a game like this (puzzle plataforming) i think is needed a reset button, maybe not in this short gameplay but needed in the long run. Also i wish the gameplay and art were more conected, more on that on the art section. In further levels i think the idea of a supercharge to get double jump, have several heads to solve puzzles, and a magnet to atract the head or make it stick to walls can be very interesting. This short demo is awesome bit all the posibilities this open are amazing and im exited to see what u can do with it. -Art direction: I think the games looks awesome dont get me wrong, but i have a few ideas that will make it more awesome. I think the game needs more colour, or at least more diferent saturation between character and background, u dont have to change colour itself, but making the character more vibrant will make the game look a lot cooler. Other idea is that when u walk on a plataform the background changes, maybe ure in a ruined city, and some buildings iluminate when u walk on them, maybe is a factory and the machines move whan ure near, something similar u can do with sound and integrate that in the music (maybe in a further level).
Overall i think this game is fantastic not only what we saw so far but the possibilities it opens, and im very excited to see it expands.
P.D. Srry for grammar or vocabulary, english isnt my main language
I enjoyed this game and made a video so I could share it with others!
Try incorporating some gameplay elements that use other principles from physics. Induction, Faraday's Law, etc. There could be some pretty cool magnetism sections where you're upside down and you have to keep running (so di/dt != 0 so you generate a magnetic field) to stay upside down.
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Absolutely awesome game! Check out my review on it!
Awesome fun and original game, cant wait for more levels in the future
I love this game!!
this rocks!
I really love the concept! I would like to see more content though, but this is a really good game!
I love it! it has unique design, pretty funny and nostalgic with the 8 bit music. i would like to play more of it
This is really clever and unique. I'm glad games are still innovating like this and I love to see retro-styled puzzle games emerging. Great work!
9.9 Out of ten like artis said no full screen other than that beautiful game.
9.5/10 Nice game man but i don t give you a 10 out 10 because no fullscreen!
Otherwise the concept it s prety nice.
Thanks for this demo, it's a really original concept, funny, well done
loved this game and the principal mechanic of it, cant wait till the full thing is out
I really enjoyed playing ElecHead, a bit too short but very original concept.
loved it, only things I'd suggest is to make it so that if you press up aiming up has priority over aiming to the side (that way you can run and throw your head upwards) and adding more mechanics (either level dependant ones or more character upgrades, or both, I personally like both haha)
I can see how this game could easily become a sort of story based game, a metroidvania, or both, and I could even see it having a fun multiplayer
maybe even having a stagebuilder or something when u got it all figured out
cant wait to see what u make of it haha
I loved the idea behind this game! Even tho the demo is a little short, I'm looking forward to what it may bring in the future
Original idea, great execution, lovely character, catchy music.
I'm really looking forward to seeing the full game, this is really cool!
more please. this is incredible idea !
Good idea and very well designed game. If you make a longer version of this, a story would be cool.
I love it <3
I like it.
Great Little demo! Great music, art, and game-play. I encourage you to expand this!
Despite being as short as it is, Elec Head is has a really fun mechanic. It takes getting used to at first, but it's really enjoyable. I hope the finished game is as well made.
よくやったねI really wished this was a fully fleshed-out game. If this were to have more characters and more areas to discover and interact with, this would be a game I'd pay for!
Incredibly good and clever game!
Cool idea! I'd love it if this gets fleshed out to a complete game. I wonder what other devious electricity-based hazards you can come up with. 😃
Looks amazing. Is there a Linux version planned?
i loved! the concept is fun.
Amazing game!
本当におもしろいです。コントローラーでやればもっと楽しいです。私キーボードでゲームするのは苦手なんです。
It's really fun. I think I could enjoy more if the controller is supported. I am not good at keyboard to play.
I played it in Windows with an 8BitDo-controller. Worked like a charm.
https://youtu.be/JA2TYi6oqok
Great demo, I love the feel and look of it.
Good game with a good concept.
nice game nice game logic
please release the game in playstore
A suggestion I think that will be a nice qol addition is to make the body color coded (obviously stylized) to indicate how long you have without the head. Green, yellow, red, flashing red. Just a basic Idea.
Fantastic game
Nice game!!!
I love it! I want more! (Maybe a reset button for rooms would be nice tho)
You mean an auto-self destruct button?
Super fun concept. Looks like you have the basics done for a puzzle platformer. Puzzle platformers can be tricky because any death that sends you back feels like a chore, unlike in an action game. Once you figured out the puzzle, having to execute the solution more than once isn't fun.
I'm not saying I'm seeing this in the demo, btw! just a word of caution from someone also struggling with designing levels for a puzzle platformer.
I think this game is amazing, but i have a few ideas that i think can improve it:
-Gameplay: In a game like this (puzzle plataforming) i think is needed a reset button, maybe not in this short gameplay but needed in the long run. Also i wish the gameplay and art were more conected, more on that on the art section.
In further levels i think the idea of a supercharge to get double jump, have several heads to solve puzzles, and a magnet to atract the head or make it stick to walls can be very interesting. This short demo is awesome bit all the posibilities this open are amazing and im exited to see what u can do with it.
-Art direction: I think the games looks awesome dont get me wrong, but i have a few ideas that will make it more awesome. I think the game needs more colour, or at least more diferent saturation between character and background, u dont have to change colour itself, but making the character more vibrant will make the game look a lot cooler.
Other idea is that when u walk on a plataform the background changes, maybe ure in a ruined city, and some buildings iluminate when u walk on them, maybe is a factory and the machines move whan ure near, something similar u can do with sound and integrate that in the music (maybe in a further level).
Overall i think this game is fantastic not only what we saw so far but the possibilities it opens, and im very excited to see it expands.
P.D. Srry for grammar or vocabulary, english isnt my main language
This concept is soo cool ! Congrats
Absolutely fantastic, I would love to play a fleshed out version of this. Take my money.
I enjoyed this game and made a video so I could share it with others!
Try incorporating some gameplay elements that use other principles from physics. Induction, Faraday's Law, etc. There could be some pretty cool magnetism sections where you're upside down and you have to keep running (so di/dt != 0 so you generate a magnetic field) to stay upside down.
Looking forward to seeing more!