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truly amazing! I had fun playing this. hope you'll finish soon

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Cool mechanism

it took u 3 minutes???? 

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Saw the trailer for this on Youtube a few weeks back and it looked like a "blast." Demo did not disappoint!

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wow i did not know there was a secret mechanic! wish that would be in the öooo! 

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great game :3

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Really great! I look forward for the full game :)

On another note, I managed to crash it. I placed a bomb in the place of an explodable box and when the box reappeared the game froze. Couldn't reproduce it, though.

It was only out of curiosity, I swear!

alt + F4                    :3

I really like this game

I managed to crash the game by pushing a bomb into the square where a destructible block respawns. There's a brief sign of an explosion, but the game is completely frozen otherwise.

sure would like a fullscreen

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this is a great game (:

this game seems AWESOME, but I can't play it on Mac because it doesn't have right click :(

It's a bit hard to notice, but there is a key config option available.

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Oh ok ty! If I may ask, where is it? (Nvm I just found it, thank you so much!) (If anyone else is trying to find it, hit the escape key on the menu)

bien soin le jeux

so fun add more RIGHT NOW

this is soooo satysfying to play, how to make such style?  i really enjoyed feedback on game

I studied a lot of different games! You can find the ones I referenced listed in the in-game credits!

thanks! il try it out

So Cute and Fun Game, Please Port it to PC and wish you all the best!

What a great play! This style reminds me of “Tomb of the Mask” a whole lot

Video
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Looks awesome!! How did you make the Öoo gif?

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My friend made a YouTube video on this game 

ty ily

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MacOS, Zen browser 1.14.4b: "d" key doesn't register. Holding shift and pressing "d" sometimes registers. w, a, s work correctly.

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Works fine on Firefox, which shares the same engine. Very strange bug.

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i wish the options menu had words so people without so much understanding of technology can change the options. having only icons may look cute but many people will be frustrated by how obtuse it is.

minimalist communication is appropriate for the game itself — like the intro for the controls and the timer at the end — but not for the accessibility options, which the people who need to change them cannot change them if they don’t understand them.

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there could be a setting for text

What's a nice game!

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brillant

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This is awesome!!!!

This is so adorable! 

OooooOOooOOoooooOOoooOooooOooo

Dead cute

Great stuff

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10/10

nice game, first time on this website hop its good

Excuse me, would you allow me to take the game idea and develop it?  I hope you reply ؟

He is working on a full game already.

You did not understand me properly. I want to use the idea in my game. Am I allowed to do that or not? 

Yeah, that’s totally okay!

If you’re able to credit me somewhere, I’d really appreciate it.

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Of course, and I hope we can be friends on Discord, and I'll send you everything I'm doing. I will send you the achievement of each design in the game.  

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Sub 2:30 finally a 2:2x run, this took a while lol

Amazing game, but I noticed an annoying bug, when speed running.

When placing a bomb rapidly after exploding one, the new bomb will sometimes glitch a bit and won't show up till like 0.5 seconds after placement. It also won't make the player jump, it'll just flash and and appear behind player after a while.

This can make speed running difficult, as it's not concistent every time. I've lost a few runs on good pace to this bug. 

Still a 5/5 game, very cool.

Do you have plans on adding more levels? I would love to see this part of the game as level 1, then have more to complete

Thank you for the report!

This is actually intended behavior.
The player cannot place a bomb without their body. After detonating a bomb, there is a short cooldown (a few dozen frames) before the body returns.
So during that time, placing another bomb will appear delayed, and it won’t cause a jump either.

If the player could place a bomb immediately after exploding, it would allow for unintended flying, so this system was put in place to prevent that.

That said, if we come up with a better solution, we may consider changing it in the future.

We're currently working on a full paid version for Steam, so stay tuned!

oh ok i understand. the issue it that its super inconsistent, and only happens every once in a while. thanks for the reply, excited for future games

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New WR - Still MANY improvements to make. Sub 2:20 is definitely possible with optimal movements

new PBimage.png

Such a fun game! I really liked the way some levels made you think about bomb placement and different mechanics. I was sad when it ended and require a part two.

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